- Attributes: 5 x New Attribute level (up to +2)
- Skills: 2 x New Skill Level (limit = GM’s discretion)
- New Skill: 5 XP for 1st level (plus “training time”)
- Quality: XP = Quality Points to raise quality.
Qualities that are can be be raised: Attractiveness, Contacts, Good Luck, Hard to Kill, Occult Library, Resources, Resistance. Up to GM discretion.
- Drama Points: 1 for 1xp = White Hats
1 for 2xp = Hero/Experienced Hero