Experience Points

  • Attributes: 5 x New Attribute level (up to +2)
  • Skills: 2 x New Skill Level (limit = GM’s discretion)
  • New Skill: 5 XP for 1st level (plus “training time”)
  • Quality: XP = Quality Points to raise quality.
    Qualities that are can be be raised: Attractiveness, Contacts, Good Luck, Hard to Kill, Occult Library, Resources, Resistance. Up to GM discretion.
  • Drama Points: 1 for 1xp = White Hats
    1 for 2xp = Hero/Experienced Hero

Experience Points

A.C.E. Acaedmy darkshifter